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giworks

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Everything posted by giworks

  1. I wouldn't be surprised that much really. The reason is the $5 guy is probably not worthed more than that but there are some exception. The funny thing is that I just released a new gig where I offer game music for $10 but certainly not because I think my tracks are worth $10 ... for me it is an opportunity to work with new people, but also a growth strategy and not only. There is a good reason why I charge $10 on a specific gig and $35 for 30 sec. of music on others and this has mainly to do with the rights I am giving away in a specific gig and the strategy I have in mind to recover the loss. I also limit orders in the queue, delivery time, so I'm sure I don't get a lot of orders there. I am also facing a big problem at the moment, I have been a good seller on Fiverr in the past but I have stopped using it for a long time and now I have not been delivering orders for more than 7 years, so i am also trying to push hard to allow people to buy my gigs in order to fix the problem. In short, it might sometimes make sense to have such a price ... 😉
  2. First of all I wanted to thank you sincerely for your time, availability and for the quite comprehensive answer! I had already seen you in another post, however, I think there is little talk about these more "technical" / "bureaucratic" sides and little goes into detail, so maybe this can help other musicians too. Ok, thank you very much for your detailed explanation! I totally agree with you on this one. Exactly! To put it simply, customers own the master (the sound recording), we own the composition (the musical idea). By owning the master, customers will have all the necessary rights to use and sell that specific master. By owning the musical idea, we composers / writers can still create a different master based on that musical idea and retain all rights to that newly created master.
  3. Hi guys! I would like to ask to anybody who is delivering music through Fiverr more specific with the "Commercial Use" enabled (cause that's kinda scary! 😄 ). Let's say I don't want to lose all my rights when I deliver my music to my clients, I would like to be credited and they probably won't even need all the rights, they just need to get an exclusive track and maybe be able to sell it most of the time. I would like to register my songs with my music rights management company and get the royalties I deserve as usual, so I guess I should better understand and be clearer about what rights I am giving up in my gig. Let's also say that I don't want to limit my customers in their "commercial purposes" so ... In my understanding (and please correct me if I'm wrong...) an original song is made of "The Composition" (Publishing Rights) and "The Sound Recording" (Master Rights). "The Composition" refers to the "musical work" (musical elements, structure, and composition of a song, lyrics) and are generally owned by the original writer or composer of the song. "The Sound Recording" refers to the master recordings and royalties when the song is played or reproduced (including radio, streaming, downloads) and is generally owned by the artist or record label that they are signed to. Now in a scenario where I can have a percentage from 0% to 100% for the Performance, Mechanical and Master rights what we should give away are only the Master rights (The Sound Recording)... because Performance and Mechanical rights are part of "The Composition" (Publishing Rights) and we still deserve 100% on them... am I right? I know that other beat-selling platforms also do a 50/50 split on Publishing Rights in their contracts but I think it's mostly because of derivative works. Anyway, I know that many composers and producers don't even bother with these things and end up giving up not registering their tracks and giving up all rights for "simplicity" ... I understand why but I think this is a bad approach, and I hope some of you guys more knowledgeable than me on these things can share their experience and give help on this! Thank you!
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