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Getting the word out efficiently


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I am a young (age non-disclosed) game engineer and have been working on a kid-friendly multiplayer world game for half a year now. The game is not public yet, although I’ve been getting the word around about it since mid-2011. Currently, I have about 3,000 different people waiting for the game to be released, but I want more.

What gigs will help me get the word out about my game effectively? Time is not a problem here, as the game won’t be public for a few months more.

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