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Posted

Hey everyone!

I’ve been browsing the Fiverr forums for a while now, seeking something new and I see especially the animation section since that’s my field (motion design and animation). I couldn’t help but notice that this part of the forum has been pretty quiet lately.
Some of the last active threads are from months ago, and in some cases, even years!

It’s surprising considering how many talented animators and motion designers are offering their services on Fiverr and sometimes I see a lot of complaints even regarding too saturated market...

It feels like there’s a missed opportunity for us to share ideas, tips, and maybe even some advice on best practices.

I’d love to see this space come alive again! Does anyone else feel the same way?

I mean, if it is not active, there must be a reason. What do you think it wasn't very attractive for Motion designers and animators? 
Let's get some use to the damn forum! I'm tired of these "Congrats" "Very useful information" bs that are made by some especial people from some especial countries...! 

  • Like 7
Posted
On 10/18/2024 at 9:11 AM, majidshowghi said:

I’d love to see this space come alive again! Does anyone else feel the same way?

On 10/18/2024 at 9:11 AM, majidshowghi said:

I mean, if it is not active, there must be a reason. What do you think it wasn't very attractive for Motion designers and animators?

Dunno why.

I tried to help out the vertical early on with a few topics (I'm an animation and screenplay fan, not a creator), but no dice. 

  • Like 5
  • 4 weeks later...
Posted

I guess the big question is "what do animators talk about?"

There's a conflict of interest. Animating for fun, vs animating as a job. Not to say they can't coincide, but...

Actually the bigger question is "what is animation?" What counts? Traditional page-by-page as simple as a flip book made from a block of sticky notes, vs stop motion and claymation and puppetry and sprite sheets, vs 2D digital with sliders and skews that help fill in the tweens, vs 3D rigs that can swap skins and dance, vs full-on hyper realistic AAA Smaug from Lord of the Rings. 

And what about the surrounding arts? Story and storyboards and animatics, music and voice overs and ambient sound and foley work?

And character design, and adaptations... And art styles! (Now there's a fun one. Draw [character] in the style of Miyazaki, or Chuck Jones, or Disney/Pixar, etc.)

Animation can be simple, but animation isn't drag-and-drop. The 'Website Development' vertical is... a mess. I tend to stay out of it. But it does highlight the "if it's easy, everyone would do it' issue. Animating something unique is work. A lot of work.

The basic principles of animation are fairly well established, but not everyone can put all 12 into a finished product, much less the surrounding support roles, and make them function.

The music vertical has similar troubles, from what I understand. Now it's not just sing into a can, but multiple instruments, and sound engineers, and mixing, and DAWs, etc.

  • Like 8

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