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A chance to brag about your Fiverr Projects


Kesha

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Over the years, we’ve seen some incredible projects completed on Fiverr and we couldn’t be more proud of the creativity and talent in our community. We’ve seen everything from board games to short films and custom fashion pieces. 

Now, it’s your time to brag. What are some cool or unique projects you’ve completed with the help of our talented freelancers?

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21 hours ago, teamandromeda said:

Actually really proud on a vertiport design that I made together with an architect. It´s to land eVTOLs such as airtaxi´s and hopefully skycars in the future. 🙂 

😯 Now that's an epic thing to have on your resume! 🙌

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20 hours ago, spaintranslator said:

Since I started on Fiverr, I've had the opportunity to translate several books and documents for some very important companies. It's been an exciting journey, and I'm grateful for the chance to work on such meaningful projects.

Congratulations! It's always a beautiful thing when you're able to use your passions to help serve others.

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I read this as it's aimed for Buyers to share their experience with Fiverr's talent, but the Customer I've worked with on my most impressive project don't browse the forum, so I'll talk about it myself:

I was contacted in May 2023 by the Dev. team of Transhuman Design to help with the full soundtrack for their (at the time) in development game named Maniac. We've worked together from May to August, and I've composed and produced 14 Soundtracks for the Maniac video game.

The most notable feature of the music aspect was the dynamic integration and interactive characteristic while implementing into the gameplay. Since the game puts you trough different stages of danger (you can see them as levels), the music should change accordingly, but without any pauses. Therefore, I created soundtracks for every stage that's present in the game (e.g. Police Chase, Low Health, Combo, Rampage etc.) and for them to be able to change seamlesly deppending on the event happening in the game, I've created over 30 short 4-8 measure transitions (I called them Buffers), that were coded by the devs. to play whenever the event changes, and the next soundtrack is played. It was one of my best experiences working with a dev. team, and for sure one of the most challenging projects due to the fact that the soundtracks and transitions had to be interactive with the ingame events, without stoping at all.

Maniac was released by the publisher Skystone Games in March 2024, and it is a real succes, having around 700 reviews on Steam, with an average rating of 9,3/10, and an amazing playerbase on the official discord server! https://store.steampowered.com/app/1482380/Maniac/

The game was also featured on many respectable youtube channels and twitch streams and it was very well received by the audience! I couldn't be more proud of the team from Transhuman Design (especially M.M.) and their dev. skills & creativity, and also of the real good marketing job done by Skystone Games. 

For me, it's the project I'm most proud of, since it was my First big project on Fiverr that succeded. I'm so glad I had the opportunity to work with them, and that Fiverr paved the way for our collaboration!

 

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On 4/25/2024 at 1:44 AM, hzsmith said:

I read this as it's aimed for Buyers to share their experience with Fiverr's talent, but the Customer I've worked with on my most impressive project don't browse the forum, so I'll talk about it myself:

I was contacted in May 2023 by the Dev. team of Transhuman Design to help with the full soundtrack for their (at the time) in development game named Maniac. We've worked together from May to August, and I've composed and produced 14 Soundtracks for the Maniac video game.

The most notable feature of the music aspect was the dynamic integration and interactive characteristic while implementing into the gameplay. Since the game puts you trough different stages of danger (you can see them as levels), the music should change accordingly, but without any pauses. Therefore, I created soundtracks for every stage that's present in the game (e.g. Police Chase, Low Health, Combo, Rampage etc.) and for them to be able to change seamlesly deppending on the event happening in the game, I've created over 30 short 4-8 measure transitions (I called them Buffers), that were coded by the devs. to play whenever the event changes, and the next soundtrack is played. It was one of my best experiences working with a dev. team, and for sure one of the most challenging projects due to the fact that the soundtracks and transitions had to be interactive with the ingame events, without stoping at all.

Maniac was released by the publisher Skystone Games in March 2024, and it is a real succes, having around 700 reviews on Steam, with an average rating of 9,3/10, and an amazing playerbase on the official discord server! https://store.steampowered.com/app/1482380/Maniac/

The game was also featured on many respectable youtube channels and twitch streams and it was very well received by the audience! I couldn't be more proud of the team from Transhuman Design (especially M.M.) and their dev. skills & creativity, and also of the real good marketing job done by Skystone Games. 

For me, it's the project I'm most proud of, since it was my First big project on Fiverr that succeded. I'm so glad I had the opportunity to work with them, and that Fiverr paved the way for our collaboration!

 

The power of collaboration! It's cool to see how so much talent came together to produce such a cool project. Congratulations!

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