luhadr Posted September 13, 2019 Share Posted September 13, 2019 How do you deliver your game to buyers?If they want the source code , do you simply copy the project folder and send it to them?If its a Android Game, how do you handle the Keystore?Do you make it for them and send them the Keystore?Can you even send Keystores?Any help would be greatly appreciated. 2 Link to comment Share on other sites More sharing options...
justinpatten Posted September 14, 2019 Share Posted September 14, 2019 I have never been in this situation but there’s two options that come to mind:Give your client the project folder and send them instructions on how to set up a Google Dev account and deploy.Set it up and deploy the project yourself, creating a new Google Dev account for the client and let them know the username and password so they can change it once the gig is completed. 1 Link to comment Share on other sites More sharing options...
luhadr Posted September 18, 2019 Author Share Posted September 18, 2019 I have never been in this situation but there’s two options that come to mind:Give your client the project folder and send them instructions on how to set up a Google Dev account and deploy.Set it up and deploy the project yourself, creating a new Google Dev account for the client and let them know the username and password so they can change it once the gig is completed.Thank You Justin. 😃 Link to comment Share on other sites More sharing options...
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